Video Game Components /// UI Design

In an attempt to become more proficient with UI/UX design, I’m giving myself small project here and there. This one was inspired by a video I saw of a guy converting a Nintendo Virtual Boy into a portable console. You can check it out here if you’re interested. In the video, he includes a segment that breaks down the core essentials of every video game console and even includes a diagram of how they’re all connected. I immediately jumped on the chance to improve this particular graphic, and it looked simple enough to be a cool learning experience for Figma.

Fittingly, I ripped the aesthetic from the video game Cyberpunk 2077. I think it has a rad design and could imagine some neat responsive touches to it, such as hover states and scale changes. Again, it’s a simple premise, but one well worth the effort when trying to learn this stuff.

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